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Substance 3D Modeler is part of the Substance 3D suite, a collection of tools and assets for 3D creation. With Modeler, you can import and export 3D models in various file formats, such as OBJ, FBX, GLTF, USDZ, and more. You can also use Modeler to create 3D models from scratch or from existing assets in the Substance 3D library.
But what makes Modeler unique is its VR mode, which allows you to enter a virtual environment and interact with your 3D models using 6DOF controllers. You can use natural gestures and movements to shape, paint, and manipulate your models in VR. You can also switch between desktop and VR mode anytime you want.
Reference Images
One of the new features of Substance 3D Modeler V1.4 is the ability to import reference images on your desktop and view them in VR. Reference images are images that you can use as inspirations and guides for your modeling. For example, you can use a reference image of a car to model a car, or a reference image of a face to model a face.
To import reference images, you need to click on the Import button on the top bar and select Import Reference Image. You can then browse and select the image file from your computer. You can import multiple reference images at once, but only one will be displayed at a time.
Customizable Lighting

Another new feature of Substance 3D Modeler V1.4 is the ability to customize the lighting settings. Lighting is an important aspect of VR modeling, as it can affect the appearance and mood of your 3D models. With customizable lighting, you can create different lighting scenarios for modeling and capture modes.
To access the lighting settings, you need to click on the Environment button on the top bar. You will see a panel with three tabs: Sun, Light 1, and Light 2. You can also create different lighting presets for modeling and capture modes. Modeling mode is the default mode where you can sculpt, paint, and edit your 3D models.
Capture mode is a special mode where you can take screenshots or videos of your 3D models. To switch between modeling and capture modes, you need to click on the Capture button on the top bar.
New UI

Substance 3D Modeler V1.4 also features a new and improved user interface (UI) that makes Modeler more user-friendly and accessible. The top and bottom bar have been updated for a cleaner look and better functionality.
The new UI of Substance 3D Modeler V1.4 makes Modeler more easy and enjoyable to use. You can access and use all the features and settings of Modeler with just a few clicks. You can also switch between desktop and VR mode anytime you want.
New Falloff Options for the Warp Tool

The Warp tool is one of the most versatile and powerful tools in Substance 3D Modeler. It allows you to deform and manipulate your 3D models in various ways. You can use the Warp tool to bend, twist, stretch, or shrink your models.
In Substance 3D Modeler V1.4, the Warp tool has been improved with new falloff options. Falloff is the way the Warp tool affects the surrounding area of your model. You can use different falloff patterns to create smoother or harsher transitions.
The new falloff options for the Warp tool give you more control and flexibility over your VR modeling. You can use different falloff patterns to create different effects and shapes for your 3D models. You can also customize your own falloff curve and radius to suit your needs.
Ambient Occlusion
Ambient occlusion is a feature that enhances the realism of your 3D models by adding shadows and depth. Ambient occlusion simulates how light is blocked or scattered by objects in your scene. It creates darker areas where objects are close together and lighter areas where objects are far apart.
You can also adjust the ambient occlusion intensity and quality from the Settings menu. The intensity determines how strong the ambient occlusion effect is. The quality determines how smooth and detailed the ambient occlusion effect is. You can use the sliders or enter values in the boxes to change these settings.
New Theme
Substance 3D Modeler V1.4 also features a new theme option that lets you change the appearance of Modeler’s interface and tools. You can choose between a light theme and a dark theme, depending on your preference and comfort.
To change the theme, you need to go to the Settings menu and select the Theme tab. You will see two buttons: Light and Dark. You can click on either button to apply the corresponding theme to Modeler.
Improved Visualizations for Clay, Split, and Crop Tools

The Clay, Split, and Crop tools are some of the basic tools in Substance 3D Modeler that let you shape your 3D models. The Clay tool lets you add or remove material from your models. The Split tool lets you cut your models into pieces. The Crop tool lets you trim your models to a specific size.
Clay Tool
You can choose between two visualization modes for the Clay tool: Normal and Mask. Normal mode shows the normal direction of the surface of your model. Mask mode shows a colored mask that indicates where you can add or remove material from your model. You can also adjust the mask color and opacity from the panel.
Split Tool
You can choose between two visualization modes for the Split tool: Plane and Cut. Plane mode shows a plane that you can use to cut your model along a specific axis. Cut mode shows a cut line that you can use to cut your model along a freeform path. You can also adjust the plane or cut color and opacity from the panel.
Crop Tool
You can choose between two visualization modes for the Crop tool: Box and Sphere. Box mode shows a box that you can use to crop your model to a rectangular shape. Sphere mode shows a sphere that you can use to crop your model to a spherical shape. You can also adjust the box or sphere color and opacity from the panel.
Conclusion
VR modeling with Substance 3D Modeler is an exciting and innovative way to create 3D models in virtual reality. You can unleash your creativity and imagination with Modeler’s powerful and intuitive tools and features. You can also enjoy a smooth and fast VR modeling experience with Modeler’s performance and stability improvements.
FAQs
How much does Substance 3D Modeler cost?
Substance 3D Modeler is available as part of the Adobe Substance 3D Collection plan, which costs $39.99 per month or $419.88 per year.
What are the system requirements for Substance 3D Modeler?
Windows 10, Intel Core i5 or AMD Ryzen 5, GeForce GTX 1060, 8 GB, Oculus Rift S, Oculus Quest 2, HTC Vive, Valve Index, or Windows Mixed Reality
How can I learn more about Substance 3D Modeler?
You can learn more about Substance 3D Modeler by visiting