Blender 4.0 is the latest major release of the popular open-source 3D software. It brings many improvements and new features that will make your 3D creation experience more enjoyable and productive. In this article, we will explore some of the top new features in Blender 4.0 and how to use them.
New Geometry Nodes System Nodes
Blender 4.0 also add a new geometry nodes like repeat zone, simulation nodes, serial Loops and many nodes updates. The geometry nodes system allows you to create complex procedural geometry using a node-based interface.
You can use geometry nodes to generate, transform, and manipulate meshes, curves, points, and volumes. You can also create your own custom nodes and share them as assets.
New Asset Browser
Another major improvement in Blender 4.0 is the new asset browser, which replaces the old file browser. The asset browser allows you to easily browse, preview, and import assets from your local or network folders, as well as from online repositories. You can also create your own asset libraries and organize them by categories and tags. The asset browser supports various types of assets, such as meshes, materials, textures, brushes, node groups, and more.
Enhanced Rendering and Viewport
Blender 4.0 also brings many enhancements to the rendering and viewport features of the software. These include:
EEVEE-Next is the next generation of Blender’s real-time render engine. It offers improved performance, quality, and features compared to the previous version of EEVEE. Some of the new features in EEVEE-Next are:
- Vulkan API support for faster and more stable rendering
- Improved lighting and shadow quality with area lights, soft shadows, contact shadows, and screen-space global illumination
- Improved volumetric rendering with better noise reduction, light scattering, and absorption
- Improved post-processing effects with bloom, glare, depth of field, motion blur, ambient occlusion, screen-space reflections, and screen-space refractions
- Improved material system with support for displacement mapping, clearcoat, sheen, anisotropy, subsurface scattering, transmission, and thin-walled transmission
AgX View Transform
AgX is the new view transform that replaces Filmic as the default color management option in Blender 4.0. AgX offers better handling of saturated highlights and more accurate color reproduction than Filmic. AgX also provides more control over the exposure, contrast, saturation, and tone mapping of your images.
Updated Grease Pencil
Blender 4.0 also updates the grease pencil feature that allows you to draw and animate 2D elements in a 3D environment. The new version of grease pencil offers many improvements and new features that will make your 2D animation workflow more efficient and fun.
Grease Pencil 3.0
Grease Pencil 3.0 is the new version of Blender’s 2D animation toolset. It offers better performance, quality, and features compared to the previous version of grease pencil. Some of the new features in Grease Pencil 3.0 are:
- New stroke sculpting tools for editing and refining your drawings
- New fill tools for coloring and shading your drawings
- New modifiers for adding effects and transformations to your strokes and fills
- New layers for organizing and managing your drawings
- New onion skinning options for previewing and adjusting your animations
Grease Pencil Nodes
Grease Pencil Nodes is the new node-based system that allows you to create procedural 2D animations using grease pencil. You can use grease pencil nodes to generate, modify, and animate strokes and fills using a variety of nodes. You can also create your own custom nodes and share them as assets.
Improved Performance and Stability
One of the main goals of Blender 4.0 is to improve the performance and stability of the software when working with large production data sets. To achieve this, Blender 4.0 introduces several core changes that will affect the way you work with Blender.
New Mesh Format
Blender 4.0 uses a new mesh format that is more efficient and flexible than the previous one. The new format allows for faster loading, saving, and editing of meshes, as well as better support for custom data layers and modifiers. The new format is also compatible with older versions of Blender, so you can still open your files in Blender 3.6 LTS or earlier.
Other New Features and Improvements
Blender 4.0 also includes many other new features and improvements that will enhance your 3D creation experience. Some of them are:
- New curve-based hair system that allows you to create realistic and stylized hair using curves
- New sculpting tools and brushes for sculpting organic and hard-surface models
- New painting tools and brushes for painting textures and masks on your models
- New modeling tools and operators for creating and editing meshes, curves, and surfaces
- New animation tools and editors for creating and editing keyframes, curves, drivers, and constraints
- New simulation tools and solvers for creating and simulating fluids, smoke, fire, cloth, rigid bodies, soft bodies, hair, particles, and physics
- New pipeline tools and formats for importing and exporting data from other software and formats
- New Python API and text editor for scripting and customizing Blender’s functionality
Blender 4.0 is a major update that brings many new features and improvements to the open-source 3D software. Whether you are a beginner or a professional, you will find something new and exciting to explore in Blender 4.0. You can download Blender 4.0 from the official website or from the online repositories. You can also check out the release notes for more details on the new features and changes in Blender 4.0.
When will Blender 4.0 be released?
Blender 4.0 is scheduled to be released on November 7, 2023.
How can I learn how to use the new features in Blender 4.0?
You can learn how to use the new features in Blender 4.0 by following the official documentation, tutorials, videos, and blogs on the Blender website or on other online platforms.
How can I contribute to the development of Blender 4.0?
Becoming a member of the Blender Development Fund.
What are some of the best projects made with Blender 4.0?
Spring, a short film by Blender Animation Studio
Cosmos Laundromat, a short film by Blender Animation Studio
Hero, a short film by Daniel M. Lara
The Daily Dweebs, a short film by Hjalti Hjalmarsson
Agent 327, a teaser by Blender Animation Studio